Virtual Game Jam: 5G For Games
Join the first virtual game jam ever where we will test your game with the 5G network in real time. Come with a team or join teams with gamers you haven’t met before – we will help you set things up either way. Please, secure your spot well in advance – we have a limited amount of tickets*. First come, first served. The registration will close as soon as we get enough participants.
*Note: “5G For Games” is completely online, free and open to anyone from anywhere in the world.
16 – 18 April 2021 | Tampere.Finland | Virtual venue HOPIN
Make history. Pioneer the use of 5G in game development.
Event starts in:
What is a game jam, really?
We invite you on an adventure. Creative. Intellectual. Extremely fun.
Several teams (consisting of at least one programmer and one artist) come together to produce a playable game from scratch using limited time and resources.
A team can include game creators with all kinds of backgrounds – from professional developers and students to amateurs and hobbyists.
The secret theme of the game jam will be announced on April 16, 2021.
In Tampere, even though virtually.
Be our guest in Tampere.Finland!
In order to demonstrate our hospitality, we have built a fantastic line-up of keynote speakers as well as an entertainment programme and a virtual goodie bag with gifts from our sponsors! YES! Not so common at a game jam, right?
Tampere is a famous home for companies that have made billions of euros on video, computer and mobile games. It is also a place with the most recent tech innovations (like 5G) and the hottest destination to work and live in Finland. It is a wonderful city to enjoy life, work at your own pace having enough space and time to create and grow.
Our warmest welcome!
Still in doubt? Wait for it, we're gonna nail it now!
Just a few more arguments to win your hearts and sign-ups. All participants will:
- foster new friendships,
- explore new tech tools,
- express creativity,
- work in a team,
- try on new roles in development,
- put the skills to the test,
- increase confidence and opportunities within the community,
- contribute to the global spread of game development.
Sounds too good to be true. But the thing is… it is true! So, don’t miss out! Get your free tickets now!
If you have any questions, drop us a line: email@example.com.
Executive Director, City of Tampere, growth, innovation and competitiveness. Responsible for SmartCity program and other major city development programs
Teppo has been the with Deloitte 2002-2016, last two years in London as member of Global Technology, Media and telecommunications leadership team, before that CEO of Deloitte Finland 12 years. Before joining Deloitte Teppo was Nordic leader of Andersen Risk Consulting, located in Stockholm and prior to that in Helsinki and London. Teppo served two terms (and founding chairman) as Chairman of the Board of The American Chamber of Commerce in Finland between 2005 and 2009.
Head of Nokia Tampere Technology Center
Telecommunication R&D, 25+ years from 2G to 5G, several leadership roles both in SW and HW product development, partnering with local and global ecosystems and companies, process knowledge from waterfall model to SaFe and variations between, eager to develop and lead people, learn new technologies and processes.
Entrepreneur from the Finest Bay Area at the Heart of Eurasia, Helsinki, Finland
Branded communities co-created and initiated by Peter include the HP Bazaar, Mobile Monday, Slush and Startup Sauna to name a few. He was the Mighty Eagle at Angry Birds for many years taking that brand to unprecedented heights. Peter is also currently adjunct professor of Innovation and Entrepreneurship at Tongji University, one of the leading universities in China. In 2011 Time Magazine named Peter one of the 100 most influential people on the planet.
This event is organized in cooperation with International House Tampere, Tampere Ambassadors, Nokia Networks, HUBS and Brakesoft.
Ministry of Economic Affairs and Employment of Finland has participated in the financing of the project. The project contributes to the goals of the national Talent Boost programme.